Tuesday, January 31, 2012

Wednesday, January 18, 2012

EVEUniverse 2.1.0 Released 17 January 2012

View in AppStore
This update includes a database update to include all the items introduced in Crucible.
Also introducing a completely new fitting engine which allows for the following:
- Fleet Members
- Fleet Boosters
- WH-Space Effects

And first bugs:
Some attributes of the ship can be incorrectly calculated (in t3 ships this is resistances and ehp). I fixed it, but will have to wait a week until Apple approves the updat.
Fits created in previous version have incorrect modules states. You must chage states manualy. I apologize for the inconvenience :(

Wednesday, January 4, 2012

Crucible update.

I apologize for the delay of updates. I had to do a great job (about 10 000 lines of code). Currently a new update is in testing.
What's new:
1. You can create and test not only the fit, but also fleet.
2. You can set fleet boosters.
3. You can set target for each your module or drone (remote repairers, power transfers, stasis webifiers - everything will be taken into account).
4. You can set WH bonuses (for WH warriors).