Tuesday, January 31, 2012
Monday, January 30, 2012
Wednesday, January 18, 2012
EVEUniverse 2.1.0 Released 17 January 2012
View in AppStore
This update includes a database update to include all the items introduced in Crucible.
Also introducing a completely new fitting engine which allows for the following:
- Fleet Members
- Fleet Boosters
- WH-Space Effects
And first bugs:
Some attributes of the ship can be incorrectly calculated (in t3 ships this is resistances and ehp). I fixed it, but will have to wait a week until Apple approves the updat.
Fits created in previous version have incorrect modules states. You must chage states manualy. I apologize for the inconvenience :(
This update includes a database update to include all the items introduced in Crucible.
Also introducing a completely new fitting engine which allows for the following:
- Fleet Members
- Fleet Boosters
- WH-Space Effects
And first bugs:
Some attributes of the ship can be incorrectly calculated (in t3 ships this is resistances and ehp). I fixed it, but will have to wait a week until Apple approves the updat.
Fits created in previous version have incorrect modules states. You must chage states manualy. I apologize for the inconvenience :(
Wednesday, January 4, 2012
Crucible update.
I apologize for the delay of updates. I had to do a great job (about 10 000 lines of code). Currently a new update is in testing.
What's new:
1. You can create and test not only the fit, but also fleet.
What's new:
1. You can create and test not only the fit, but also fleet.
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